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Research on Emotions and Human-Machine Interaction
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Call for Papers: 12th International Conference on Multimodal Interfaces and 7th Workshop on Machine Learning for Multimodal Interaction (ICMI-MLMI 2010)
Call for Papers 12th International Conference on Multimodal Interfaces and 7th Workshop on Machine Learning for Multimodal Interaction (ICMI-MLMI 2010) Crown Plaza Zhongguancun, Beijing, China, November 8-12, 2010 http://www.acm.org/icmi/2010/12 February 2010
Emotion in Games - Sensing and inducing player experience and affect
IEEE CIG Special Session: Emotion in Games - Sensing and inducing player experience and affect, in conjunction with the 2010 IEEE Conference on Computational Intelligence and Games (CIG) (http://game.itu.dk/cig2010/), August 18-21, Copenhagen, Denmark. Organized by the IEEE CIS Task Force on Player Satisfaction Modeling and the Humaine Association SIG on Games and EntertainmentCopenhagen, Denmark, 21 August 2010
IEEE Conference on Computational Intelligence and Games 2010
Copenhagen, Denmark, 18 August 2010LREC 2010 Workshop on Multimodal Corpora: Advances in Capturing, Coding and Analyzing MultimodalityMalta, 18 May 2010
Sensing Emotion and Affect – Facing Realism in Speech Processing
06 January 20103rd International Conference on Human-Robot Personal Relationships14 December 2009
Tool of the dayEmotional Text-to-Speech System MARY
MARY is an open-source, flexible TTS system for German, English, and Tibetan. It is capable of several kinds of speech expressivity: Flexible, gradual expression of emotion dimensions, in particular arousal, using diphone voices; and high-quality expression in restricted domains (e.g., soccer results) using expressive unit selection corpora. Online demos are available. Read more about Emotional Text-to-Speech System MARY More Emotional Expression entries. Browse all toolbox entries. |
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Emotion in Games - Sensing and inducing player experience and affect
