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INTETAIN 2016

Workshop Details
The 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2016) will address issues concerning relationships between human-computer interaction and entertainment. The objective of the conference is to attract state-of-art contributions that address the broad challenges faced in the development and use of interactive technologies to create entertainment content. The goal is to explore and discuss innovative studies, technologies and applications aimed at new interface paradigms.
28 June 2016 - 30 June 2016   Utrecht
Call for Papers

CALL FOR PAPERS
INTETAIN 2016
8th International Conference on Intelligent Technologies for Interactive Entertainment
June 28-30, 2016 - Utrecht, The Netherlands
 
Scope
Intelligent technologies have shaped and will continue to shape the way we experience entertainment. Novel devices and novel interaction paradigms present opportunities for richer interactions. At the same time, the adoption of such technology by humans presents interesting challenges. The development of interactive entertainment applications therefore requires thorough knowledge from multiple research domains (computer graphics, human factors, signal processing, artificial intelligence, etc.). When successfully combined, novel interaction paradigms can impact the entertainment industry.
 
The 8th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2016) will address issues concerning relationships between human-computer interaction and entertainment. The objective of the conference is to attract state-of-art contributions that address the broad challenges faced in the development and use of interactive technologies to create entertainment content. The goal is to explore and discuss innovative studies, technologies and applications aimed at new interface paradigms.
 
Keynote speakers
The conference will feature keynote talks by prof. Elisabeth André (Augsburg University) and Dr. Mark Riedl (Georgia Tech). We will also have a more interactive talk by JobJorisenMarieke, the Oscar-nominated creators of animated shorts.
 
Conference topics
Topics of interest include, but are not limited to:
Game and interface design: tools & theories
Game characters: virtual, tele-presence & storytelling
Games-in-X: education, transport & public spaces
Gamification: principles and serious games
Human factors: emotion, immersion, skill & style
Human-X interaction: media, music, robot & animal
Intelligent environments: ambient, virtual & mixed reality
Interactive media: TV, social media, art & storytelling
Invasion of entertainment: mobile, guides & companions
Novel interfaces: affective, multimodal, bodily interaction
Novel sensors: techniques & case studies
Enabling technologies: agent technology & machine learning
 
Workshops
The conference will feature two workshops “Playable Cities: The City as a Digital Playground” and “Virtual Agents for Social Skills Training”. Details will follow on the website.
 
Submission
The conference solicits original, high-quality papers discussing research including case studies and overview papers. Acceptance will be based on the quality, originality and significance of the contribution. Accepted papers will appear in the proceedings of the conference, published by Springer. We support two types of papers: (1) full papers (max. 10 pages) and short papers (max. 5 pages). Submission guidelines appear on the website. In addition, participants are encouraged to submit demo proposals.
 
Important dates
Deadline for submissions: March 1, 2016 (extended)
Notification of acceptance: March 12, 2016
Upload of camera-ready: March 30, 2016
Conference: June 28-30, 2016
 
Organization
General chair: John-Jules Meyer
General co-chairs: Remco Veltkamp & Mehdi Dastani
Program chair: Ronald Poppe
Local chair: Arjan Egges
Workshop chair: Dirk Heylen
Demo chair: Roland Geraerts
Publicity chair: Zerrin Yumak
Sponsoring: Marieke Peeters
Website: Coert van Gemeren
 
Steering Committee
Imrich Chlamtac: CREATE-NET, Italy
Anton Nijholt: University of Twente, The Netherlands
Antonio Camurri: Università di Genova, Italy
Deadline:  01 March 2016
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