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Emotion in Human-Computer Interaction - Designing for People -

Workshop Details
Emotion are what make our interactions human. Discuss how technology can live up to this, which issues might arise, and how to approach these!
02 September 2008 - 02 September 2008   Liverpool, UK
Call for Papers

INTRODUCTION
Emotion plays an important role in our interactions with
people and computers in everyday life. Emotions, some
believe, are what make our interactions human. An increasing
number of conferences, symposia, workshops, journals and
books address the subject of emotions and their role in
Human-Computer Interaction, including workshops at the
last three HCI conferences.

This recent affective awareness is leading designers and
HCI researchers to try and understand the subtleties of
emotion and its effect on our behaviours. This is
encouraging for a young field of research, and there
exists many exciting directions where this field may be
expanded. The specific areas of interest span recognition
and synthesis of emotion in face and body, emotion sensors,
speech specifics, and the influence of emotion on information
processing and decision-making, interaction metaphors, design
aspects, and many more. Despite these different areas of
interest, there are common obstacles each of us face in our
work.

TOPICS AND THEMES
With this year’s conference having the theme “Culture,
Creativity, Interaction”, we would like to encourage
contributions which take particular account on cultural
aspects in HCI related emotion research, and on effects of
affect and emotion on creativity. Hence, the following list
of specific and more general topics is non-exclusive:

- How do emotions relate to culture, creativity and
  interaction?
- How do emotions relate to hot topics in HCI such as
  engagement, motivation, well-being?
- Are there reliable and replicable processes to include
  emotion in HCI design projects?
- Which ethical issues arise?
- How do applications currently make use of emotions?
- What makes applications that support affective interactions
  successful, and how can we measure this success?
- What value might affective applications, affective systems,
  and affective interaction have?
- What technology is currently available for sensing affective
  states, and how reliable are they?

PARTICIPATE NOW
To become part of this discussion please submit an extended
abstract of your ideas or demo description. Case studies
describing current applications or prototypes are strongly
encouraged, as well as presentations of products or prototypes
that you have developed.

The abstract should be limited to about 800 words. Submission
instructions and a template are available on the workshop
website http://www.emotion-in-hci.net/.  Accepted contributions
will be published on the workshop's homepage with the possibility
to extend them to short or full papers of 4 or 8 pages, resp.

DATES
03 July - position paper deadline
23 July - notification of acceptance
01 August - early registration deadline
02 September - workshop

Submit your position paper/demo description (800 words) to
submissions (at) emotion-in-hci.net

For inquiries please contact the organisers via
info (at) emotion-in-hci.net

WORKSHOP COMMITTEE


Christian Peter, Fraunhofer IGD, Germany
Elizabeth Crane, University of Michigan, USA
Marc Fabri, Leeds Met University, UK
Harry Agius, Brunel University, UK
Lesley Axelrod, Interact Lab, UK

Deadline:  03 July 2008
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