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ACII 2007

Workshop Details
The second International Conference on Affective Computing and Intelligent Interaction (ACII2007) will be held in Lisbon, Portugal, and will be a meeting point for researchers studying and developing the role of emotion and other affective phenomena as these relate to human-computer and human-robot interaction, graphics, AI, robotics, vision, speech, synthetic characters, games, educational software, and related areas.
11 September 2007 - 13 September 2007   Lisbon, Portugal
Call for Papers
Prospective authors are invited to submit full-length papers (maximum 12 pages in Springer LNCS format), short papers (maximum 8 pages), demos or posters (maximum 4 pages). All ACII2007 papers will be handled and reviewed electronically.
SUBMISSION DEADLINE IS 19TH APRIL, 2007

Topics
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The topics of interest of the conference include, but are not limited to the following:

* Generating and Recognising Affective Body Language:

Face/Gesture Modeling and Animation;
Affect Recognition from Face/Body;
Motion Capture for Affect Recognition;
Face /Body Detection;
Face/Gesture Recognition;

* Affective Speech and Language Processing:

Affective Speech Analysis;
Affective Speech Recognition and Synthesis;
Voice Quality of Affective Speech;
Prosody of Affective Speech;
Affective Text Processing and Annotation;
Multilingual Processing of Affective Speech;

* Affective Biometrics

* Evaluation of Affective Systems

* Affective Databases, Annotation and Tools

* Design of Affective Systems

* Cultural Differences in Affective Design and Interaction

* Psychology & Cognition of Affect in Affective Computing Systems

* Affective Neuroscience and Affective Computing

* Affective Computing Ethics

* Affective Sound and Music Processing

* Affective Interactions:

Building the Affective Loop;
Affective Understanding;
Affective Multimodal Systems;
Affective Dialogue Systems;
Affective User Interfaces;
Affective Mark-up Languages;
Affective Tutoring Systems;

* Affect in Autonomous and Social Robotics:

Emotion in Cognition and Action;
Embodied Emotion;
Biologically-Inspired Emotion Architectures;
Developmental and Evolutionary Models;
Cultural and Relational Approaches to Affective Interaction;

* Affective Agent Architectures:

Computational Models of Emotion;
Dynamical Systems and Emergent Models of Emotion;
Personality in Agent Architectures;
Emotion and Reasoning in Agent Architectures;
Embodied Emotion Architectures;
Emotion and Learning in Agent Architectures;
Models for Emotional Memory;

* Systems and Applications of Affective Computing:

Affective Wearables;
Virtual Reality;
Computer Games;
Ambient Intelligence;
Other

Deadline:  18 April 2007

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