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Companions, Virtual Butlers, Assistive Robots: Empirical and Theoretical Insights for Building Long-Term Social Relationships

06 April 2010 - 09 April 2010   Vienna, Austria (as part of EMCSR 2010)

As robots and agents are becoming increasingly prominent in everyday life, they have to interact with their users in a complex social world, and must build and maintain long-term relationships with them. This interdisciplinary symposium explores theories and models specific to this challenge, the still existing gaps of knowledge and the research methods able to fill them.

Deadline:  10 November 2009

  • Posted by SabinePayr
  • Published: 24 September 2009

LREC 2010 Workshop on Multimodal Corpora: Advances in Capturing, Coding and Analyzing Multimodality

18 May 2010 - 18 May 2010   Malta

A "Multimodal Corpus" involves the recording, annotation and analysis of several communication modalities such as speech, hand gesture, facial expression, body posture, etc. As many research areas are moving from focused but single modality research to fully-fledged multimodality research, multimodal corpora are becoming a core research asset and an opportunity for interdisciplinary exchange of ideas, concepts and data.

Deadline:  12 February 2010

IEEE Conference on Computational Intelligence and Games 2010

18 August 2010 - 21 August 2010   Copenhagen, Denmark

Games have proven to be an ideal domain for the study of computational intelligence as not only are they fun to play and interesting to observe, but they provide competitive and dynamic environments that model many real-world problems. Additionally, methods from computational intelligence promise to have a big impact on game technology and development, assisting designers and developers and enabling new types of computer games. The 2010 IEEE Conference on Computational Intelligence and Games brings together leading researchers and practitioners from academia and industry to discuss recent advances and explore future directions in this quickly moving field.

Deadline:  15 March 2010

Emotion in Games - Sensing and inducing player experience and affect

21 August 2010 - 21 August 2010   Copenhagen, Denmark

IEEE CIG Special Session: Emotion in Games - Sensing and inducing player experience and affect, in conjunction with the 2010 IEEE Conference on Computational Intelligence and Games (CIG) (http://game.itu.dk/cig2010/), August 18-21, Copenhagen, Denmark. Organized by the IEEE CIS Task Force on Player Satisfaction Modeling and the Humaine Association SIG on Games and Entertainment

Deadline:  15 March 2010

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