Personal tools
You are here: Home

Emotion and Computing - Current Research and Future Impact

24 September 2010 - 24 September 2010   Karlsruhe, Germany

The workshop series "emotion and computing - current research and future impact" has been providing a platform for discussion of emotion related topics of computer science and AI since 2006. In recent years computer science research has shown increasing efforts in the field of software agents which incorporate emotion. Several approaches have been made concerning emotion recognition, emotion modelling, generation of emotional user interfaces and dialogue systems as well as anthropomorphic communication agents. Motivations for emotional computing are manifold. From a scientific point of view, emotions play an essential role in decision making, as well as in perception and learning. Furthermore, emotions influence rational thinking and therefore should be part of rational agents as proposed by artificial intelligence research. Another focus is on human computer interfaces which include believable animations of interface agents. From a user perspective, emotional interfaces can significantly increase motivation and engagement which is of high relevance to the games and e-learning industry. This workshop intends to discuss the scientific methods considering their benefit for current and future applications. Especially when regarding the subject of emotion recognition, this also includes ethical aspects.

Deadline:  09 July 2010

Paralinguistic Challenge, Interspeech 2010

26 September 2010 - 30 September 2010   Makuhari, Japan

The Paralinguistic Challenge at Interspeech 2010 in Makuhari, Japan, is an occasion to compare features, algorithms and general approaches to the tasks of age, gender and affect determination in speech. The results will be presented in a special session at Interspeech 2010. The exact date of this session is not yet decided.

Deadline:  30 April 2010

Interspeech 2010 Special Session on Social Signals in Speech

26 September 2010 - 30 September 2010   Mahukari, Japan

The expressive functions of vocal behavior have been widely investigated and described in the literature. However, most of this research was limited to the investigation of affective states with the prototypical emotions such as anger, disgust, happiness, or the emotional dimensions of arousal and valence, receiving most of the focus. Other expressive dimensions, related to the signaling of social cues in interaction, have received far less attention. Among these expressive dimensions we consider signals of politeness or rudeness, familiarity, (dis-)agreement, rapport, dominance, etcetera, and also of social emotions including being angry at the interlocutor, love and liking, jealousy or flirting, etcetera. Unraveling the relation between vocal and social conversational phenomena is relevant for the understanding and automatic analysis of human social signals. As future applications, Embodied Conversational Agents (ECAs) and spoken dialogue systems can be developed which will be able to behave more human-like and will be able to recognize and display social interactional behavior. This special session aims to create a better understanding of how vocal behavior can be used to signal social cues in interaction. We intend to discuss state-of-the-art research on the relation between vocal behavior and social interaction, and we aim to raise discussions about fundamental issues and future challenges in this emerging domain of Social Signal Processing (SSP).

Deadline:  30 April 2010

W3C Workshop on Emotion Markup Language

05 October 2010 - 06 October 2010   Paris, France

The W3C Emotion Markup Language (EmotionML) is a representation of emotions and emotion-related states for use in technology. It aims to strike a balance between practical applicability and scientific well-foundedness. The workshop is aimed at receiving feedback from the community on the current EmotionML specification.

Deadline:  06 September 2010

3rd International Workshop on Affective Interaction in Natural Environments at ACM Multimedia 2010

29 October 2010 - 29 October 2010   Florence, Italy

A vital requirement for social robots, virtual agents, and human-centered multimedia interfaces is the ability to infer the affective and mental states of humans and provide appropriate, timely output during sustained social interactions. Examples include ensuring that the user is interested in maintaining the interaction or providing suitable empathic responses through the display of facial expressions, gestures, or generation of speech. This workshop will cover real-time computational techniques for the recognition and interpretation of human multimodal verbal and non-verbal behaviour, models of mentalising and empathising for interaction, and multimedia techniques for synthesis of believable social behaviour supporting human-agent and human-robot interaction.

Deadline:  10 June 2010

International Workshop: POLITICAL SPEECH – IL PARLATO POLITICO

10 November 2010 - 12 November 2010   Università Roma Tre, Roma

In the last years, the body has been considered more and more important in political communication, also for the omnipresence of political news and political talk shows in media. Moreover, the body aspects of persuasive communication have gained new concern in the research areas of Persuasive Agents and Social Signal Processing. This workshop aims at investigating “political speech”: the monological and dialogical forms where political persuasion is attained through face to face or media communication, making use of the whole repertoire of body communication: words, prosody, gesture, gaze, face, posture, proxemics.

Deadline:  15 July 2010

B-INTERFACE 2011

28 January 2011 - 29 January 2011   Rome, Italy

B-INTERFACE aims for assembling researchers from diverse backgrounds, signal processing, biomedical engineering, human-computer interaction, neurophysiology, machine learning, etc., to discuss their ideas and solutions and to build a new vision of bio-inspired interfaces and healthcare applications.

Deadline:  30 September 2010

Powered by Plone

Portal usage statistics