Personal tools
You are here: Home Toolbox RankTrace
Navigation
Log in


Forgot your password?
 
Views
  • State: Published
Document Actions

RankTrace

Overview
Description:

RankTrace is a continuous real-time affect annotation tool that is built on the principles of single-dimension annotation. Once a video or audio file is loaded into the tool, the user can annotate in real-time by manipulating the controllable reference. RankTrace does not constrain the user within a specific bounded interval. Instead it allows the user to increase or decrease the emotional intensity as desired. RankTrace is also built on the principle of relative processing of annotation traces. RankTrace is open source and currently available in C#.

RankTrace works best when it interfaces with a wheel-like input devce such as the Griffin PowerMate . (https://griffintechnology.com/us/powermate)

Contact:

louisphil.lopes@gmail.com

Language:

C#

Papers:

Phil Lopes, Georgios N. Yannakakis and Antonios Liapis, " RankTrace: Relative and Unbounded Affect Annotation ," in Proceedings of the Affective Computing and Intelligent Interaction (ACII) Conference, 2017. [PDF: http://yannakakis.net/wp-content/uploads/2017/08/ranktrace.pdf]

Elizabeth Camilleri, Georgios N. Yannakakis and Antonios Liapis, " Towards General Models of Player Affect ," in Proceedings of the Affective Computing and Intelligent Interaction (ACII) Conference, 2017. [PDF: http://yannakakis.net/wp-content/uploads/2017/08/general-models-affect.pdf

Access:

Download Binaries (Requires VLC Player to run. Download here: http://www.autogamedesign.eu/wp-content/uploads/2016/02/RankTrace.7z

Download Source Code (Requires VLC Player to run). Download here: https://github.com/WorshipCookies/RankTrace

Powered by Plone

Portal usage statistics