Programme for Santorini
Programme and slides from Santorini Workshop 18-21 September
NoE HUMAINE Workshop
“From Signals to Signs of Emotion and Vice Versa”
Workshop program
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Sunday, September 19 | |||
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Morning session | |||
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09:00 – 09.30 |
Welcome - Opening Address(R. Cowie : Humaine Network Progress, S. Kollias : Scope of the Workshop) | ||
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09:30 – 11:00 |
Feature extraction from speech(N. Amir: technologies, results, proposed exemplars, discussion) | ||
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11:30 – 12:30 |
Visual (Facial, Gesture) feature extraction(S. Ioannou, S. Kollias: technologies, results, proposed exemplars, discussion) | ||
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12:30 – 13:30 |
Physiological feature extraction(Y. Kim : technologies, results, proposed exemplars, discussion) | ||
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Afternoon session | |||
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14:30 – 16:00 |
Multimodal feature-based emotion modeling, emotion representation and recognition in HCI (D. Granjean: Multimodal sensory intergration: questions and suggestions E. Roesch: What is important to recognize/express emotion? | ||
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Monday, September 20 | |||
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Morning session | |||
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09:00 – 11:00 |
From signs to emotions and vice versa: Related Exemplars from Humaine WPs (L.Canamero : Cognition & Action exemplars E. Roesch: WP3’s Working Groups Synthesis E. Douglas - Cowie : Databases C. Pelachaud : Emotion in Interaction exemplars | ||
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11:30 - 13:30 |
Concertation with related EU projects: FP6 NoE SIMILAR (S. Malassiotis), FP6 IP AMI (R. Mueller) FP5 IST Project ERMIS (M. Nelke) | ||
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Afternoon session | |||
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14:30 – 16:00 |
Presentations-Posters Session Part A Paper presentations: R. Mueller: Enhanced Robustness in Speech Emotion Recognition combining Acoustic and Semantic Analysis A. Batliner: Some statements on the Automatic Classification of Emotion in Speech
Poster Brief Presentations: D.
Granjean, E. Roesch: a) Perception of emotional prosody,
b) Vocal communication of emotion | ||
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16:30 – 18:00 |
Presentations-Posters-Demos Session Part B Paper presentations: M. Mancini, C. Pelachaud: Animation improvements and face creation tool for ECAs A. Raouzaiou, K. Karpouzis : From Facial Features to Facial Expressions R. Bresin: Real-time Visualization of Musical Expression | ||


Emotion in Games - Sensing and inducing player experience and affect
