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Editor: MarcSchroeder
Time: 2004/01/13 14:29:30 GMT+0
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<span style="text-decoration: underline;"></span>
<h2>What to add to the Know-how melting pot</h2>
The HUMAINE know-how melting pot is <a href="http:Aims">aimed</a> to
become the most informative source of information about all things
related to emotion and human-machine interaction research. It is
designed to gather the know-how from the different disciplines
represented in HUMAINE.<br>
<br>
<h3>Who is the audience?</h3>
The know-how melting pot is targeted at researchers interested in
gaining a deepened understanding of aspects of emotion and HMI research
which are not their own specialism. An obvious audience are your fellow
participants in HUMAINE, but also other interested researchers.<br>
<br>
Therefore, content should be <b>scientific</b> but rather on an <b>overview level </b>-- it should point to the most relevant literature for the details, not replace the literature altogether.<br>
<h3>Relevant types of content</h3>
The following types of content are most suitable for the know-how melting pot:<br>
<ul>
<li>Concise overview articles of a research area</li>
<li>Review and comparison articles of approaches and vocabulary</li>
<li>Literature references (see [Wiki good practice] for recommendations)</li>
<li>References to other sources of information:</li>
<ul>
<li><a href="http:../wiki/RelatedProjects">Related projects</a></li>
<li><a href="http:../wiki/Demonstrators">Demonstrators</a></li>
<li>...<br>
</li>
</ul>
</ul>
<h3>Relevant topics</h3>
If a topic is directly or indirectly related to research on emotions
and human-machin interaction, it should be added to the know-how
melting pot. Examples for such topics are:<br>
<ul>
<li>Emotion theory</li>
<li>Computational models of emotion<br>
</li>
<li>Emotions in speech</li>
<li>Affective text generation and analysis<br>
</li>
<li>Facial expression of emotion</li>
<li>Gesture research</li>
<li>Physiology of emotions<br>
</li>
<li>Research methodologies applied in gathering emotional databases<br>
</li>
<li>Affective dialogue systems</li>
<li>Embodied conversational agents</li>
<li>Emotions in action planning</li>
<li>Effects of emotions on cognition</li>
<li>Social functions of emotion expression</li>
<li>Humour</li>
<li>Usability of emotion-related systems</li>
<li>Ethical implications of emotion-enabled machines</li>
<li>...<br>
</li>
</ul>
<h2>What not to add to the Know-how melting pot</h2>
Things that do not belong into the know-how melting pot:<br>
<ul>
<li>News and Events (see also [How do I make an announcement?])</li>
<li>Full papers (instead, give a short summary and link to the pdf, see also [Wiki good practice])</li>
<li>Personal opinions, preferences, flame wars...<br>
</li>
</ul>
<br>
What to add to the Know-how melting pot
The HUMAINE know-how melting pot is aimed to
become the most informative source of information about all things
related to emotion and human-machine interaction research. It is
designed to gather the know-how from the different disciplines
represented in HUMAINE.
Who is the audience?
The know-how melting pot is targeted at researchers interested in
gaining a deepened understanding of aspects of emotion and HMI research
which are not their own specialism. An obvious audience are your fellow
participants in HUMAINE, but also other interested researchers.
Therefore, content should be scientific but rather on an overview level -- it should point to the most relevant literature for the details, not replace the literature altogether.
Relevant types of content
The following types of content are most suitable for the know-how melting pot:
- Concise overview articles of a research area
- Review and comparison articles of approaches and vocabulary
- Literature references (see Wiki good practice for recommendations)
- References to other sources of information:
Relevant topics
If a topic is directly or indirectly related to research on emotions
and human-machin interaction, it should be added to the know-how
melting pot. Examples for such topics are:
- Emotion theory
- Computational models of emotion
- Emotions in speech
- Affective text generation and analysis
- Facial expression of emotion
- Gesture research
- Physiology of emotions
- Research methodologies applied in gathering emotional databases
- Affective dialogue systems
- Embodied conversational agents
- Emotions in action planning
- Effects of emotions on cognition
- Social functions of emotion expression
- Humour
- Usability of emotion-related systems
- Ethical implications of emotion-enabled machines
- ...
What not to add to the Know-how melting pot
Things that do not belong into the know-how melting pot:
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ES³ 2012 - Corpora for Research on EMOTION SENTIMENT & SOCIAL SIGNALS
Istanbul, Turkey,
26 May 2012
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Special session on "Computational Intelligence and Affective Computing" at the 2012 IEEE World Congress on Computational Intelligence (WCCI)
Brisbane, Australia,
10 June 2012
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Affective Human-Machine Interaction
JeJu Island, Korea,
26 June 2012
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SocialCom 2012 workshop on: Exploring Stances in Interactions: Conceptual and Practical Issues in Social Signal Processing Research
Amsterdam, The Netherlands,
03 September 2012
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Workshop on Context Based Affect Recognition, Held in conjunction with SocialCom 2012, September 3-6, 2012, Amsterdam, The Netherlands.
Amsterdam, The Netherlands,
03 September 2012
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